// ACE Allgemein force ace_common_allowFadeMusic = true; force force ace_common_checkPBOsAction = 0; force force ace_common_checkPBOsCheckAll = false; force force ace_common_checkPBOsWhitelist = "[]"; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; force ace_noradio_enabled = true; force force ace_parachute_hideAltimeter = true; // ACE Außenlaststationen force force ace_pylons_enabled = true; force force ace_pylons_rearmNewPylons = false; force force ace_pylons_requireEngineer = false; force force ace_pylons_requireToolkit = true; force force ace_pylons_searchDistance = 15; force force ace_pylons_timePerPylon = 5; // ACE Aufmunitionierung force force ace_rearm_level = 1; force force ace_rearm_supply = 0; // ACE Benutzeroberfläche force ace_ui_allowSelectiveUI = true; force force ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; ace_ui_firingMode = true; force force ace_ui_groupBar = false; ace_ui_gunnerAmmoCount = true; ace_ui_gunnerAmmoType = true; ace_ui_gunnerFiringMode = true; ace_ui_gunnerLaunchableCount = true; ace_ui_gunnerLaunchableName = true; ace_ui_gunnerMagCount = true; ace_ui_gunnerWeaponLowerInfoBackground = true; ace_ui_gunnerWeaponName = true; ace_ui_gunnerWeaponNameBackground = true; ace_ui_gunnerZeroing = true; ace_ui_magCount = true; ace_ui_soldierVehicleWeaponInfo = true; force force ace_ui_staminaBar = false; ace_ui_stance = true; ace_ui_throwableCount = true; ace_ui_throwableName = true; ace_ui_vehicleAltitude = true; ace_ui_vehicleCompass = true; ace_ui_vehicleDamage = true; ace_ui_vehicleFuelBar = true; ace_ui_vehicleInfoBackground = true; ace_ui_vehicleName = true; ace_ui_vehicleNameBackground = true; ace_ui_vehicleRadar = true; ace_ui_vehicleSpeed = true; ace_ui_weaponLowerInfoBackground = true; ace_ui_weaponName = true; ace_ui_weaponNameBackground = true; ace_ui_zeroing = true; // ACE Durchzündung force force ace_cookoff_ammoCookoffDuration = 1; force force ace_cookoff_enable = true; force force ace_cookoff_enableAmmobox = true; force force ace_cookoff_enableAmmoCookoff = true; force force ace_cookoff_probabilityCoef = 1; // ACE Einheitenwechsel force force ace_switchunits_enableSafeZone = true; force force ace_switchunits_enableSwitchUnits = false; force force ace_switchunits_safeZoneRadius = 100; force force ace_switchunits_switchToCivilian = false; force force ace_switchunits_switchToEast = false; force force ace_switchunits_switchToIndependent = false; force force ace_switchunits_switchToWest = false; // ACE Erweiterte Ausdauer force force ace_advanced_fatigue_enabled = true; force force ace_advanced_fatigue_enableStaminaBar = false; force force ace_advanced_fatigue_loadFactor = 1; force force ace_advanced_fatigue_performanceFactor = 1; force force ace_advanced_fatigue_recoveryFactor = 1; force force ace_advanced_fatigue_terrainGradientFactor = 1; // ACE Erweiterte Ballistik force force ace_advanced_ballistics_ammoTemperatureEnabled = true; force force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; force force ace_advanced_ballistics_bulletTraceEnabled = true; force force ace_advanced_ballistics_enabled = true; force force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; force force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Erweitertes Wurfsystem ace_advanced_throwing_enabled = true; force force ace_advanced_throwing_enablePickUp = true; force force ace_advanced_throwing_enablePickUpAttached = true; ace_advanced_throwing_showMouseControls = true; ace_advanced_throwing_showThrowArc = true; // ACE Fahrzeugsperre force force ace_vehiclelock_defaultLockpickStrength = 10; force force ace_vehiclelock_lockVehicleInventory = true; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Fingerzeig force force ace_finger_enabled = true; force force ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; force force ace_finger_indicatorForSelf = true; force force ace_finger_maxRange = 6; // ACE Gefangene force force ace_captives_allowHandcuffOwnSide = true; force force ace_captives_allowSurrender = true; force force ace_captives_requireSurrender = 1; force force ace_captives_requireSurrenderAi = true; // ACE Gehör force force ace_hearing_autoAddEarplugsToUnits = false; force force ace_hearing_disableEarRinging = false; force force ace_hearing_earplugsVolume = 0.5; force force ace_hearing_enableCombatDeafness = true; force force ace_hearing_enabledForZeusUnits = false; force force ace_hearing_unconsciousnessVolume = 0.4; // ACE Heißlaufen force force ace_overheating_displayTextOnJam = true; force force ace_overheating_enabled = true; force force ace_overheating_overheatingDispersion = true; force force ace_overheating_showParticleEffects = true; force force ace_overheating_showParticleEffectsForEveryone = true; force force ace_overheating_unJamFailChance = 0.1; force force ace_overheating_unJamOnreload = false; // ACE Interaktion force force ace_interaction_disableNegativeRating = true; force force ace_interaction_enableMagazinePassing = true; force force ace_interaction_enableTeamManagement = true; // ACE Interaktionsmenü ace_gestures_showOnInteractionMenu = 2; ace_interact_menu_actionOnKeyRelease = true; force force ace_interact_menu_addBuildingActions = false; ace_interact_menu_alwaysUseCursorInteraction = true; ace_interact_menu_alwaysUseCursorSelfInteraction = true; ace_interact_menu_colorShadowMax = [0,0,0,1]; ace_interact_menu_colorShadowMin = [0,0,0,0.25]; ace_interact_menu_colorTextMax = [1,1,1,1]; ace_interact_menu_colorTextMin = [1,1,1,0.25]; ace_interact_menu_cursorKeepCentered = false; ace_interact_menu_menuAnimationSpeed = 0; ace_interact_menu_menuBackground = 0; ace_interact_menu_shadowSetting = 2; ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = true; // ACE Karte force force ace_map_BFT_Enabled = true; force force ace_map_BFT_HideAiGroups = true; force force ace_map_BFT_Interval = 20; force force ace_map_BFT_ShowPlayerNames = false; force force ace_map_DefaultChannel = 1; force force ace_map_mapGlow = true; force force ace_map_mapIllumination = true; force force ace_map_mapLimitZoom = false; force force ace_map_mapShake = true; force force ace_map_mapShowCursorCoordinates = false; force force ace_markers_moveRestriction = 0; // ACE Kartenwerkzeug force force ace_maptools_drawStraightLines = true; ace_maptools_rotateModifierKey = 1; // ACE Kartenzeichen ace_map_gestures_defaultColor = [1,0.88,0,0.7]; ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; force force ace_map_gestures_enabled = true; force force ace_map_gestures_interval = 0.03; force force ace_map_gestures_maxRange = 7; ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; // ACE Logistik force force ace_cargo_enable = true; force force ace_cargo_paradropTimeCoefficent = 2.5; force force ace_refuel_hoseLength = 12; force force ace_refuel_rate = 1; force force ace_repair_addSpareParts = true; force force ace_repair_autoShutOffEngineWhenStartingRepair = false; force force ace_repair_consumeItem_toolKit = 0; ace_repair_displayTextOnRepair = true; force force ace_repair_engineerSetting_fullRepair = 2; force force ace_repair_engineerSetting_repair = 1; force force ace_repair_engineerSetting_wheel = 0; force force ace_repair_fullRepairLocation = 3; force force ace_repair_repairDamageThreshold = 0.6; force force ace_repair_repairDamageThreshold_engineer = 0.4; force force ace_repair_wheelRepairRequiredItems = 0; // ACE Magazine Repack force force ace_magazinerepack_timePerAmmo = 1.5; force force ace_magazinerepack_timePerBeltLink = 8; force force ace_magazinerepack_timePerMagazine = 2; // ACE Markierungssystem (Spraydose) ace_tagging_quickTag = 1; // ACE Mk6 Mörser force force ace_mk6mortar_airResistanceEnabled = false; force force ace_mk6mortar_allowCompass = true; force force ace_mk6mortar_allowComputerRangefinder = false; force force ace_mk6mortar_useAmmoHandling = true; // ACE Respawn force force ace_respawn_removeDeadBodiesDisconnected = true; force force ace_respawn_savePreDeathGear = false; // ACE Sanitäter force force ace_medical_ai_enabledFor = 2; force force ace_medical_AIDamageThreshold = 1; force force ace_medical_allowLitterCreation = true; force force ace_medical_allowUnconsciousAnimationOnTreatment = false; force force ace_medical_amountOfReviveLives = -1; force force ace_medical_bleedingCoefficient = 1; force force ace_medical_blood_enabledFor = 2; force force ace_medical_consumeItem_PAK = 1; force force ace_medical_consumeItem_SurgicalKit = 1; force force ace_medical_delayUnconCaptive = 3; force force ace_medical_enableAdvancedWounds = true; force force ace_medical_enableFor = 0; force force ace_medical_enableOverdosing = true; force force ace_medical_enableRevive = 1; force force ace_medical_enableScreams = true; force force ace_medical_enableUnconsciousnessAI = 0; force force ace_medical_enableVehicleCrashes = true; force force ace_medical_healHitPointAfterAdvBandage = false; force force ace_medical_increaseTrainingInLocations = false; force force ace_medical_keepLocalSettingsSynced = true; force force ace_medical_level = 2; force force ace_medical_litterCleanUpDelay = -1; force force ace_medical_litterSimulationDetail = 3; force force ace_medical_maxReviveTime = 1200; force force ace_medical_medicSetting = 2; force ace_medical_medicSetting_basicEpi = 1; force force ace_medical_medicSetting_PAK = 1; force force ace_medical_medicSetting_SurgicalKit = 1; force force ace_medical_menu_allow = 1; force force ace_medical_menu_maxRange = 3; force force ace_medical_menu_openAfterTreatment = true; force force ace_medical_menu_useMenu = 1; ace_medical_menuTypeStyle = 0; force force ace_medical_moveUnitsFromGroupOnUnconscious = false; force force ace_medical_painCoefficient = 1; force force ace_medical_painEffectType = 1; force force ace_medical_painIsOnlySuppressed = true; force force ace_medical_playerDamageThreshold = 1; force force ace_medical_preventInstaDeath = true; force force ace_medical_remoteControlledAI = true; force force ace_medical_useCondition_PAK = 1; force force ace_medical_useCondition_SurgicalKit = 1; force force ace_medical_useLocation_basicEpi = 0; force force ace_medical_useLocation_PAK = 2; force force ace_medical_useLocation_SurgicalKit = 3; // ACE Schnellzugang force ace_quickmount_distance = 3; ace_quickmount_enabled = false; ace_quickmount_priority = 0; force ace_quickmount_speed = 18; // ACE Schutzbrille force force ace_goggles_effects = 2; ace_goggles_showInThirdPerson = false; // ACE Sichtweitenbegrenzung force force ace_viewdistance_enabled = true; force force ace_viewdistance_limitViewDistance = 10000; ace_viewdistance_objectViewDistanceCoeff = 0; ace_viewdistance_viewDistanceAirVehicle = 0; ace_viewdistance_viewDistanceLandVehicle = 0; ace_viewdistance_viewDistanceOnFoot = 0; // ACE Splittersimulation force force ace_frag_enabled = true; force force ace_frag_maxTrack = 10; force force ace_frag_maxTrackPerFrame = 10; force force ace_frag_reflectionsEnabled = true; force force ace_frag_spallEnabled = true; // ACE Sprengstoffe force force ace_explosives_explodeOnDefuse = true; force force ace_explosives_punishNonSpecialists = true; force force ace_explosives_requireSpecialist = false; // ACE Uncategorized force force ace_gforces_enabledFor = 1; force force ace_hitreactions_minDamageToTrigger = 0.1; ace_inventory_inventoryDisplaySize = 0; force force ace_laser_dispersionCount = 2; force force ace_microdagr_mapDataAvailable = 2; ace_optionsmenu_showNewsOnMainMenu = true; force force ace_overpressure_distanceCoefficient = 1; // ACE Waffen force force ace_common_persistentLaserEnabled = true; force force ace_laserpointer_enabled = true; force force ace_reload_displayText = true; ace_weaponselect_displayText = true; // ACE Wetter force force ace_weather_enabled = true; force force ace_weather_updateInterval = 60; force force ace_weather_windSimulation = true; // ACE Windablenkung force force ace_winddeflection_enabled = true; force force ace_winddeflection_simulationInterval = 0.05; force force ace_winddeflection_vehicleEnabled = true; // ACE Zeige Spielernamen ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; force ace_nametags_playerNamesMaxAlpha = 0.8; force force ace_nametags_playerNamesViewDistance = 10; force force ace_nametags_showCursorTagForVehicles = false; force force ace_nametags_showNamesForAI = false; force force ace_nametags_showPlayerNames = 1; force force ace_nametags_showPlayerRanks = false; force force ace_nametags_showSoundWaves = 1; force force ace_nametags_showVehicleCrewInfo = true; ace_nametags_tagSize = 2; // ACE Zeus force force ace_zeus_autoAddObjects = false; force force ace_zeus_radioOrdnance = false; force force ace_zeus_remoteWind = false; force force ace_zeus_revealMines = 0; force force ace_zeus_zeusAscension = false; force force ace_zeus_zeusBird = false; // ACE Zielfernrohre force force ace_scopes_correctZeroing = true; force force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force force ace_scopes_defaultZeroRange = 100; force force ace_scopes_enabled = true; force force ace_scopes_forceUseOfAdjustmentTurrets = true; force force ace_scopes_overwriteZeroRange = false; force force ace_scopes_simplifiedZeroing = false; force force ace_scopes_useLegacyUI = false; force force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force force ace_scopes_zeroReferenceHumidity = 0; force force ace_scopes_zeroReferenceTemperature = 15; // ACE Zuschauer force force ace_spectator_enableAI = false; force force ace_spectator_restrictModes = 0; force force ace_spectator_restrictVisions = 0; // ACE-Arsenal force ace_arsenal_allowDefaultLoadouts = true; force ace_arsenal_allowSharedLoadouts = true; ace_arsenal_camInverted = false; force ace_arsenal_enableIdentityTabs = true; ace_arsenal_enableModIcons = true; ace_arsenal_EnableRPTLog = false; ace_arsenal_fontHeight = 4.5; // ACE-Nachtsicht force force ace_nightvision_aimDownSightsBlur = 0; force force ace_nightvision_disableNVGsWithSights = false; force force ace_nightvision_effectScaling = 0.7; force force ace_nightvision_fogScaling = 0.7; force force ace_nightvision_noiseScaling = 0.6; ace_nightvision_shutterEffects = true; // ACRE2 force force acre_sys_core_fullDuplex = false; force force acre_sys_core_ignoreAntennaDirection = true; force force acre_sys_core_interference = true; acre_sys_core_postmixGlobalVolume = 1; acre_sys_core_premixGlobalVolume = 1; force force acre_sys_core_revealToAI = true; acre_sys_core_spectatorVolume = 1; force force acre_sys_core_terrainLoss = 0.5; force force acre_sys_core_ts3ChannelName = "ACRE"; force force acre_sys_core_ts3ChannelPassword = ""; force force acre_sys_core_ts3ChannelSwitch = true; force force acre_sys_core_unmuteClients = true; // ADV - ACE CPR force force adv_aceCPR_addTime = 30; force force adv_aceCPR_chance_0 = 5; force force adv_aceCPR_chance_1 = 15; force force adv_aceCPR_chance_2 = 40; force force adv_aceCPR_chance_aed = 85; force force adv_aceCPR_maxTime = 1200; // Bundeswehr force force BWA3_NaviPad_showMembers = true; // Laxemann Immerse force force L_Immerse_exShake = true; force force L_Immerse_force = true; force force L_Immerse_recoil = true; force force L_Immerse_twitch = true; // Laxemann Suppress force force L_Suppress_enabled = true;