ArmA 3 Organisation
Overview of our ranks and the squad-organisation
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
For the Killah Potatoes Gaming Community, ArmA 3 is a simulation and absolutely not a First Person Shooter like the Battlefield or Call of Duty series.
Therefore we try to create and provide a highly realistic but also fun gaming experience for our members and players.
In order to achieve that goal there has to be an organised framework that groups our players into an effective Unit within the ArmA 3 world.
So we have decided to allocate our troops into platoons, sections and squads. This helps to achieve a more realistic and well functioning structure, especially alongside the ACRE 2 Mod.
Moreover, that system allows our members to play just as they wish to. This means that players with more experience and motivation can lead small squads on their own in our ArmA 3 sessions and also means a lot of responsiblility for each soldier in their team and within the mission itself.
Nevertheless there are places for players to take action as "normal" soldiers, those who would like to play a casual round while receiving orders by their superior without having organisational tasks or issues with the long range radios and thus the section leaders.
We decided to have our own ranking system and implemented that with a modified mod into the game, with that system we want to come closer to our goal to make the game experience and immersion as realistic as possible.
Very important for us is that our rank system doesn´t influence the connection between our players within the game. This means that a Sergeant is no better than a Private. He´s just more experienced in the way we play ArmA 3, including knowledge about organisation, modlists, etc...
This helps new players to see who has what kind of "experience level" and who to ask questions about the game. A squad leader with the rank of a Corporal is probably more able to help than a Private First Class, who maybe struggles with mods and the game himself.
Due to feedback from our regular players this rank system creates not only an organisational aspect but also a motivation to keep on playing, or aim higher in rank.
We absolutely don´t tolerate discrimination or open conclusions about ones skills, according to their rank.
Once again, the ranking system is just an indicational aspect about the playtime and even the responsibility of a player within our troop-organisation and NOT a measurement for gaming or social skills.
We are playing ArmA 3 in a cooperative way together, no matter the different rankings.
Therefore we try to create and provide a highly realistic but also fun gaming experience for our members and players.
In order to achieve that goal there has to be an organised framework that groups our players into an effective Unit within the ArmA 3 world.
So we have decided to allocate our troops into platoons, sections and squads. This helps to achieve a more realistic and well functioning structure, especially alongside the ACRE 2 Mod.
Moreover, that system allows our members to play just as they wish to. This means that players with more experience and motivation can lead small squads on their own in our ArmA 3 sessions and also means a lot of responsiblility for each soldier in their team and within the mission itself.
Nevertheless there are places for players to take action as "normal" soldiers, those who would like to play a casual round while receiving orders by their superior without having organisational tasks or issues with the long range radios and thus the section leaders.
We decided to have our own ranking system and implemented that with a modified mod into the game, with that system we want to come closer to our goal to make the game experience and immersion as realistic as possible.
Very important for us is that our rank system doesn´t influence the connection between our players within the game. This means that a Sergeant is no better than a Private. He´s just more experienced in the way we play ArmA 3, including knowledge about organisation, modlists, etc...
This helps new players to see who has what kind of "experience level" and who to ask questions about the game. A squad leader with the rank of a Corporal is probably more able to help than a Private First Class, who maybe struggles with mods and the game himself.
Due to feedback from our regular players this rank system creates not only an organisational aspect but also a motivation to keep on playing, or aim higher in rank.
We absolutely don´t tolerate discrimination or open conclusions about ones skills, according to their rank.
Once again, the ranking system is just an indicational aspect about the playtime and even the responsibility of a player within our troop-organisation and NOT a measurement for gaming or social skills.
We are playing ArmA 3 in a cooperative way together, no matter the different rankings.
Last update: 22.03.2016
Lfd. Nr. | Spieler | als Soldat | als Trpfhr | als Grpfhr | als Zgfhr | Punkte | Dienstgrad |
1 | AlexAmApparat | 8 | 0 | 0 | 0 | 8 | Obergefreiter |
2 | BigDaddy | 15 | 0 | 0 | 0 | 15 | Hauptgefreiter |
3 | Bunnyhopps | 44 | 137 | 1 | 0 | 1.464 | Stabsfeldwebel |
4 | CaRLiTo | 14 | 31 | 10 | 3 | 1.424 | Stabsfeldwebel |
5 | donbjorno | 43 | 3 | 0 | 0 | 73 | Unteroffizier |
6 | Dubjunk | 3 | 2 | 0 | 0 | 23 | Stabsgefreiter |
7 | Enigma | 33 | 46 | 38 | 8 | 3.993 | Leutnant |
8 | Fluppy | 26 | 21 | 16 | 5 | 2.036 | Oberstabsfeldwebel |
9 | Frieda | 97 | 67 | 0 | 0 | 767 | Hauptfeldwebel |
10 | Gazerino | 74 | 13 | 2 | 0 | 304 | Feldwebel |
11 | Hakarichan | 3 | 0 | 0 | 0 | 3 | Gefreiter |
12 | Harun Al-Rashid | 51 | 29 | 0 | 0 | 341 | Feldwebel |
13 | jus61 | 28 | 9 | 0 | 0 | 118 | Stabsunteroffizier |
14 | KILLERKISSEN | 30 | 0 | 0 | 0 | 30 | Oberstabsgefreiter |
15 | Klofish | 17 | 22 | 5 | 0 | 487 | Oberfeldwebel |
16 | Lich | 1 | 1 | 0 | 0 | 11 | Hauptgefreiter |
17 | MrFies | 3 | 14 | 0 | 0 | 143 | Stabsunteroffizier |
18 | niklas081100 | 74 | 1 | 0 | 0 | 84 | Unteroffizier |
19 | Nils | 100 | 19 | 0 | 0 | 290 | Feldwebel |
20 | P1r4nY4 | 13 | 2 | 0 | 0 | 33 | Oberstabsgefreiter |
21 | Pazuzu's Wrath | 5 | 7 | 0 | 0 | 75 | Unteroffizier |
22 | Pontiac | 16 | 1 | 0 | 0 | 26 | Stabsgefreiter |
23 | Reckulation | 1 | 6 | 0 | 1 | 261 | Staff Sergeant |
24 | RockyRacoon.GBC | 5 | 1 | 0 | 0 | 15 | Hauptgefreiter |
25 | Senior St. Eve | 5 | 0 | 0 | 0 | 5 | Obergefreiter |
26 | The | Daywalker | 56 | 43 | 3 | 0 | 636 | Hauptfeldwebel |
27 | Vordenkerbube | 125 | 31 | 2 | 0 | 535 | Oberfeldwebel |
28 | waynetraub3 | 14 | 0 | 0 | 0 | 14 | Hauptgefreiter |
29 | Wyqer | 2 | 77 | 82 | 53 | 15.472 | Major |
30 | zandru | 23 | 97 | 68 | 10 | 6.393 | Oberleutnant |
Last update: 22.03.2016
Farbmarkierung | Gespielte Verantwortungsebene | Punkte pro Event |
Weiß | Soldat | 1 Punkt |
Grün | Truppführer | 10 Punkte |
Blau | Gruppenführer | 50 Punkte |
Gelb | Zugführer | 200 Punkte |
Last update: 22.03.2016
Notw. Punkte | NATO Rangcode | Dienstgrad (BW) | Dienstgrad (US Army) | Dienstgrad (USMC) |
0 | OR-1 | Schütze | Private E1 | Private |
2 | OR-2 | Gefreiter | Private E2 | Private First Class |
5 | OR-3 | Obergefreiter | Private First Class | Lance Corporal |
10 | OR-3 | Hauptgefreiter | Private First Class | Lance Corporal |
20 | OR-4 | Stabsgefreiter | Corporal | Corporal |
30 | OR-4 | Oberstabsgefreiter | Corporal | Corporal |
50 | OR-5 | Unteroffizier | Sergeant | Sergeant |
100 | OR-5 | Stabsunteroffizier | Sergeant | Sergeant |
200 | OR-6 | Feldwebel | Staff Sergeant | Staff Sergeant |
400 | OR-6 | Oberfeldwebel | Staff Sergeant | Staff Sergeant |
600 | OR-7 | Hauptfeldwebel | Sergeant First Class | Gunnery Sergeant |
800 | OR-8 | Stabsfeldwebel | Master Sergeant | Master Sergeant |
1.600 | OR-9 | Oberstabsfeldwebel | Sergeant Major | Master Gunnery Sergeant |
3.200 | OF-1 | Leutnant | Second Lieutenant | Second Lieutenant |
4.800 | OF-1 | Oberleutnant | First Lieutenant | First Lieutenant |
6.400 | OF-2 | Hauptmann | Captain | Captain |
8.000 | OF-2 | Stabshauptmann | Captain | Captain |
12.000 | OF-3 | Major | Major | Major |
16.000 | OF-4 | Oberstleutnant | Lieutenant Colonel | Lieutenant Colonel |
20.000 | OF-5 | Oberst | Colonel | Colonel |
Our ArmA 3 field manual
Are you interested in playing ArmA 3 with us we suggest taking a look at our PDF field manual.
There you´ll find all nessecary information about how we play ArmA3 as a military simulation, our mod-set, tactics and much more. (The manual is written in german. Nevertheless it´s worth a look. If there are questions feel free to ask)
Are you interested in playing ArmA 3 with us we suggest taking a look at our PDF field manual.
There you´ll find all nessecary information about how we play ArmA3 as a military simulation, our mod-set, tactics and much more. (The manual is written in german. Nevertheless it´s worth a look. If there are questions feel free to ask)
Last update: 18.09.2016