Hey KP Liberation Players from all over the world!
We, the Killah Potatoes Gaming Community, would like to offer an event, along with our weekly, all-german KP Liberation session, which isaimed at international players as well. We want to offer an international Liberation session wich will be held in English. That means, the briefing will be written in English and the in-game language will be English as well. Since we play with ACRE, you can choose the language inside your own little team, but be prepared to speak English with the other team leaders.
We have a high level of realism in our game and use many mods and options to achieve the best game experience. These mods and options are explained further down in this post.
Edited addition:
As it was some kind of mentioned in the discord:
We don't connect "milsim" with any kind of roleplaying. We connect it with the difficulty, mod settings, and the way we approach a mission or objective.
There will be no "Yes, Sir" "No, Sir" or something. We like to keep it "realistic" with the simulation and organizing aspect. But we don't do any roleplay.
The purpose of this thread is to talk about those events (maybe regularly held if there are enough interested) and find dates to play together.
We generally think about one day a week (e.g. Saturday) at about 6pm/7pm until 23pm CEST and the event will happen on our ArmA 3 Eventserver. Communication will take place on our KP TeamSpeak server.
We will then play the newest version of KP Liberation (recent development version). Therefore the event is not only a fun night with gaming, but it also helps to find bugs and improve balancing aspects.
The Details:
Organisation
We organize our players in smaller teams and use the following chart to overview the group:
When you sign up for the event via the calender function on our website you can comment the number for the position you would like to play on (e.g. #7 #8).
As we’re planning the event (and so the briefing) according to the player count, it is important for us to know how many people will participate as soon as possible. Therefore please be sure that you only place a binding event registration and deregister as soon as you know you can’t participate due to any reasons.
Modlist
We will use our standard mod list with a few exceptions. The result is the following list:
Optional Mods allowed on the server:
ACE and general options
We use the following ArmA and mod options. They are fixed and will not be changed.
Communication
We use ACRE and therefore the presence on our TeamSpeak server is necessary where we are all in the same channel.
Important for the radios:
Everyone must have a AN/PRC 343. It is used for short range communication inside a team,
Teamleaders, squad leaders, pilots and platoon leaders additionaly have a SEM52SL (squad leader needs mostly 2 of them) for long range communication.
Channel organisation:
Squadleader and his two Fireteamleader -> One longrange channel (or the whole squad at one short range. Depends on the SL decision)
Platoon Leader and all Squadleaders -> One longrange channel
Platoon Sergeant, Support Elements (CAS, MedEvac, etc.) -> One longrange channel
We hope many of you are still interested in such an event (even after all this information). If you are looking forward to participate, please leave a comment in this thread to sign up for it an make sure to vote for a day of your choice (voting below this post).
The dates are only suggestions. Feel free to suggest other dates (via comment).
We are looking forward to meet international players and liberate the country in the KP Liberation Missions together.
We, the Killah Potatoes Gaming Community, would like to offer an event, along with our weekly, all-german KP Liberation session, which isaimed at international players as well. We want to offer an international Liberation session wich will be held in English. That means, the briefing will be written in English and the in-game language will be English as well. Since we play with ACRE, you can choose the language inside your own little team, but be prepared to speak English with the other team leaders.
We have a high level of realism in our game and use many mods and options to achieve the best game experience. These mods and options are explained further down in this post.
Edited addition:
As it was some kind of mentioned in the discord:
We don't connect "milsim" with any kind of roleplaying. We connect it with the difficulty, mod settings, and the way we approach a mission or objective.
There will be no "Yes, Sir" "No, Sir" or something. We like to keep it "realistic" with the simulation and organizing aspect. But we don't do any roleplay.
The purpose of this thread is to talk about those events (maybe regularly held if there are enough interested) and find dates to play together.
We generally think about one day a week (e.g. Saturday) at about 6pm/7pm until 23pm CEST and the event will happen on our ArmA 3 Eventserver. Communication will take place on our KP TeamSpeak server.
We will then play the newest version of KP Liberation (recent development version). Therefore the event is not only a fun night with gaming, but it also helps to find bugs and improve balancing aspects.
The Details:
Organisation
We organize our players in smaller teams and use the following chart to overview the group:
When you sign up for the event via the calender function on our website you can comment the number for the position you would like to play on (e.g. #7 #8).
- Green positions are for players who are familiar with the basic mechanics of the game e.g. pilots, team leader or medic.
- Blue positions are the squad leaders. They should have very good knowledge about the used mods , ArmA in general and good basic leadership abilities.
- Platoon leader and platoon sergeant on these events will be KP members.
As we’re planning the event (and so the briefing) according to the player count, it is important for us to know how many people will participate as soon as possible. Therefore please be sure that you only place a binding event registration and deregister as soon as you know you can’t participate due to any reasons.
Modlist
We will use our standard mod list with a few exceptions. The result is the following list:
- ACE
- ACE Compat - RHS Armed Forces of the Russian Federation
- ACE Compat - RHS United States Armed Forces
- ACE3 - BWMOD Compatibility
- ACRE 2
- BWMod
- CBA A3
- CUP Terrains - Core
- CUP Terrains - Maps
- D-Man's Croatian Military mod
- Enhanced Movement
- Enhanced Visuals
- G.O.S Al Rayak
- Immerse
- KP Ranks
- Suppress
- RHS: Armed Forces of the Russian Federation
- RHS: United States Forces
Optional Mods allowed on the server:
ACE and general options
We use the following ArmA and mod options. They are fixed and will not be changed.
- Third Person disabled
- Manual Respawn disabled
- Mobile Respawn disabled
- Mobile Arsenal disabled
- Map markers disabled
- ACE advanced medical enabled
- ACE advanced ballistics enabled
- Mortar Artillery Computer disabled
- ACE Mortar reloading (manual reload of each round) enabled
- ACE Revive State Timer set to 20 minutes (if you're unconcious you've to wait for a MedEvac or that 20 minutes pass before you automaticly respawn)
- ACE Wounds can open up again
- ACE Stitching (prevent wounds to reopen) only possible for medics if patient is stable (all blue) and inside a medical vehicle or medical facility
- ACE Healing (full heal via Personal Aid Kit) only possible for medics if patient is stable (all blue) and inside a medical facility (so MedEvac is needed)
- Fatique and ACE advanced fatique enabled
- ACE Vehicle Rearming based on caliber (so you've to carry crates or rockets to the vehicle)
- We'll use our custom whitelisted arsenal (for example no russian weapons and uniforms as we play with RHS russians as enemies)
Communication
We use ACRE and therefore the presence on our TeamSpeak server is necessary where we are all in the same channel.
Important for the radios:
Everyone must have a AN/PRC 343. It is used for short range communication inside a team,
Teamleaders, squad leaders, pilots and platoon leaders additionaly have a SEM52SL (squad leader needs mostly 2 of them) for long range communication.
Channel organisation:
Squadleader and his two Fireteamleader -> One longrange channel (or the whole squad at one short range. Depends on the SL decision)
Platoon Leader and all Squadleaders -> One longrange channel
Platoon Sergeant, Support Elements (CAS, MedEvac, etc.) -> One longrange channel
We hope many of you are still interested in such an event (even after all this information). If you are looking forward to participate, please leave a comment in this thread to sign up for it an make sure to vote for a day of your choice (voting below this post).
The dates are only suggestions. Feel free to suggest other dates (via comment).
We are looking forward to meet international players and liberate the country in the KP Liberation Missions together.
"Irgendwann, möglicherweise aber auch nie, werde ich dich bitten mir eine kleine Gefälligkeit zu erweisen. Aber solange ich das nicht tue, soll die Gerechtigkeit mein Geschenk an dich sein..."
- Vito Corleone
- Vito Corleone
101010